Patch (Blustone)

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Game Blustone
Date August 23, 2017
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  • Auto-combat time has been reduced by 40% from a base of 4 minutes down to 2 minutes and 40 seconds
  • Rupee rewards from the Golden Abyss have been increased by 1.5x
  • Fever mode now has a delay when the player has stopped tapping
  • The Fever mode levels have been changed from white to green
  • The Fight Club timer now stops upon defeating the last opponent
  • The Hunter Shop and Inventory tab now display drop areas on the item information screen

Bug Fixes[edit]

  • Hunters were unable to gain experience within the excavation mode if auto-combat was running as well
  • Hunters could sporadically disappear during battle
  • An exception is now allowed if the users connection becomes unstable during a match in Fight Club
  • The beginning of some battles would have abnormally long loading times
  • The game could crash when pausing at the end of a battle
  • The game could crash when pausing while executing a hunter skill
  • Hunters would sometimes not spawn in into battle in the same order as set by the player
  • The (team?) defense skill would not function correctly in some cases
  • The game would crash for some users when accessing push notifications
  • Fight Club matches would display costing 0 invitations
  • While viewing the Special Supplies tab at the Hunter Supply Station, Manda would display as 0
  • Playing earlier levels in the Electric Abyss could abnormally move the player (to the area select screen?)
  • Players could be abnormally moved to the Golden Abyss
  • The "Explorations Left" button within the Excavation Association would not response in some situations
  • Nene's 4th healing skill would not display correctly
  • The battle results pop-up would appear in some abnormal cases